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Firestorm: Red Thunder

The Team Yankee Global Campaign

Battle for Hill 214

50 POINTS
Warsaw Pact
AlohaRover
VS United States
HumungaChip

Enemy Found

Operations Imagery

Deployment

The American commander set up his M1 platoons to the SE and N of the OBJ. His CO is to the E. He then established a minefield on top of Hill 214. His Mech Inf Plt is in ambush.

The Soviet commander placed 2 Inf Plts in the woods at the SE corner of the battlefield, 1 Inf Plt along the road approaching Hill 214 from the SE and the T72 Plt moves N of the road.

Opening Stages

Soviet commander uses the cover of darkness to approach the hill top. The T72s rush across the open fields attempting to circle from the north, while the Infantry move towards the cover of the woods. The idea was to force the M1s to focus on the armor while the Inf engage with RPGs

After Soviet 2nd Move
US Ambush is revieled

On the first turn the US commander attempted some shots against the T72s but didn't make his range roll.
The second Plt engaged the Soviet Inf with MG fire, killing a couple stands
On turn 2 the T72s engaged the M1 plt that fired and managed to bail one M1. The infantry continued to move forward. Got a couple side shots with the RPGs but no affect.
The M1 remounted, and then the Inf Plt ambush was revealed.
Soviet Inf took looses from M1 machine gun fire, and from the Inf Plt.

Soviet Infantry getting chopped to pieces
Bailed T72s

Middle Turns

All of the T72s remount and return fire. The Soviet Infantry continue to press their attack focusing on the dug in US Infantry. RPG team destroys one M113. RPG shots against the Command M1 all fail

Destroyed 113

The M1s destroy one T72 and bail another.
To the south of the OBJ more Soviet Inf drop.

T72 dead and 1 bailed
Two T72s continue to flank the M1s, and finally a success.
The remaining M1 rolled a 1 on Moral. Soviets continue pressing the attack
The Dragon's and an M1 eliminate the T72s. Soviet Infantry continues to press forward. Assult, but are driven back by all the .50s

End Game

A couple more turns of moving and attempts on the M1s with RPGs. The American commander targets the RPGs with all his fire. He also finally passes his bog checks and assaults the Inf with his M1 Plt.

After the M1s Assault
Last round

Finale

For a low point game, this thing went for over an hour and a half. After 11 turns I conceded. My RPGs kept bouncing of the M1s, he kept killing my RPGs. I had lost 1 tank Plt and one Inf Plt. He lost 1 M1 Plt to my T72s.

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Recommend Commander For Commendation

7 People Recommended AlohaRover for commendation

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United States
HumungaChip
Wins

13 Comments

  • Klute says:

    Great Report and photos as always…

  • AlohaRover says:

    It would have gone longer, sooner or later I would have succeeded with the RPGs but SWMBO called the game for dinner and homework 🙂

  • Nabeshin says:

    Wow, 11 turns, that’s the longest I’ve seen a game go. Unlucky on the loss.

  • AlohaRover says:

    Thanks I fixed the description for turn 1. First Plt fired at T72s and didnt make range. 2nd Plt engaged Inf with Machine guns. On Soviet turn two, the T72s engaged the M1s that fired the MGs.

  • Michael Mosgaard says:

    Just a detail,on turn 1 the M1 failed to range in the dark, but then the T72s shot at them in return for their fire. If a darkness range roll fails, the platoon doesn’t count as having shot (it couldn’t see anything), so the T72s would have to take a darkness check to see if they could se the M1s. I guess that might be what happened.
    Otherwise good report! 🙂 Nice pictures, and what a horde of Soviet infantry!

  • CrazyIvan17 says:

    Great game AlohaRover. The padawan has become the master.

  • Storm Caller says:

    Nice game, I would have said it was going to WARSAW PAC from the first few pictures

  • Red Alert says:

    +++

    How convenient of NATO to have hexes on their terrain.

    It is really cool to see how the Battle Reports are getting good.

    Just remember to win more than you lose AlohaRover.

    +++

  • AlohaRover says:

    Yeah I was hoping for a bail and then assault.

  • fingolfen says:

    Thanks for posting this, and getting new players into the game. RPG vs M1 is always going to be a losing proposition – the best you can do is get bails, and the remount on the Abrams is amazingly good…

  • M. Nisbet says:

    A good game and well done getting new players in.

  • AlohaRover says:

    Thanks. He has picked it up quick. Getting set up for a 50pt Recon in Force now

  • Baron says:

    Intense game there AlohaRover 🙂
    Sorry about the outcome :/
    But you will get him next time! 🙂