WEST GERMAN FORCES
Marder Panzergrenadier Kompanie
Full Marder Zug
3x Leo II‘s
3x Jaguar I
4x Gepard Flakpanzer
DEPLOYED: HQ - 3x Leo II's - 4x Gepard Flakpanzer - AMBUSH 3x Jaguar I
WARSAW PACT ATTACKER
Medium BMP-2 Motor Rifle Coy
4x Mi-24 Hind
Small Hind Assault Landing Rota
DEPLOYED: HQ - 3x T-72, Medium Motor Rifle Coy + 9 BMP-2
Warsaw pact moves up in the first turn fireing to no effect
Gepards open up on BMP's in the first turn destroying all but four leo's unable to finish them off but one manage to take out the HQ T-72 and Jaguar 1 bails out one.
All hell breaks loose in turn 2 for Warsaw pact getting two unites in reserves and remounting all bailed out units taking out all the Jaguars, two leo's and two gepard bailing out the other two. Remaining leo and Gepards stay on the table and remount. Gepards take out 3 more BMP's and bail the last one Leo bails one T-72. Tried to shoot and scoot with leo but fail the die roll. (like most of my armor saves).
Last BMP runs away and everything else focuses on the last leo. Destroying him and crushing any change west germans have on getting one more point out of the game.
It was a fun game but i could have just used a coin rolling for armor saves on my leo's. Warsaw pact had the upper hand as soon as he got the reserves.