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Firestorm: Red Thunder

The Team Yankee Global Campaign

Push for Frankfurt

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Warsaw Pact
GeRi
VS British
Hawk02

Mayor Solts orders were simple this day. Close in at enemy positions and crush the british armored troops in the outskirts of Frankfurt. The sun just starts rising as the BMP 2s spearheaded deep into enem territory, closely followed by T64 and Shilka support. From his position on the left flank of his troops Solt scanned the surroundings for tanks but could not see a damn thing. Suddenly one of his scout leaders reported in via radio. "Enemy tracked vehicles sighted in a field north east to our position." "Got it, engage the enemy!" he replied, then turned to his tanks squadron "Advance! around the woods, ready to fire, all weapons free."

the forces

On the british side:
1x Chieftain HQ
2x Chieftain
4x Scimitar
4x Scorpion
2x Swingfire

On the soviet side
1x T64 HQ
3x T64
4x BMP2
2x BMP2
2x Shilka

Turn 1

T64 on the advance
Scouts and Shilkas moving into position and opening fire
Brits return fire, with devastating effect

Sold advanced towards the edge of a small treeline only to face a squadron of chieftain tanks. "Engage!" he screamed via radio and the T64s concentrate their fire on the mighty british tanks but onl a few trees vanished through their projectiles. Surprised by the sudden appearence of enemy armour the Chieftain group failed to coordinate their attack and one of the tanks bogged down in a wall trying to got a better firing position.
On the other end of the village the Shilka AA tanks moved to the edge of the field and unleashed a rain of 23mm bullets to a position of british scout tanks. One of them exploded and the crew of a nearb standing vehicle abandoned their vehicle.
Scout 1, the smaller BMP2 section moved towards the crossroad to support the Shilkas but did not manage to hit the sneak british tanks. "This is Scout 1 speaking, these tracked vehicles seem to be scout vehicles. I cant count the exact amout of enemy vehicles, be careful, watch for enemy vehicles in dense terrain!" Scout 2 the larger squadron on the right flank scanned the dense wood in front of their position. "1 or 2 enem vehicles hard to tell, fire if ready." But the 30mm ammo just hit dense woodland.
Movement in the treeline showed 3 small Scorpion vehicles opening fire at scout 2. "Incoming! Move back in the..." The radio cracks and turns silent. Solt took the radio "To all positions we lost scout 2. status update whats happening?!". "Enem fire from the field and woods in the east! Lost one Shilka! Scout 1 down to one vehicle!"

Turn 2

T64 destroying 2 british chieftain tanks (near Frankfurt, 1985, colorized)
british cleared out most of the soviet positions, onl one bailed Shilka sitting south of the village

"Damned!" Solt yelled into the radio to his tankers. "Everybody, engage those Chieftains! Maybe we can cought them were they don`t expect us." The T64 squadron advanced behind the chieftains and opened fire. Two of the mighty tanks vanished. Surprised b the loss of his only tank troop the british formation commander desperately tried to turn his tank around and opened fire on the T64 but missed his target.

"Mayor we abandoned the vehicle. We are bailed out by enemy tank fire! Scout 1 just explodet in the distance!" Solt could hear the fear of the young AA tank officer. "Damned kid get back into your tank! ou have to return fire!" The situation just went out of control.

Turn 3

T64 pushing forward...
only to be engaged by swingfire missiles

"Well comrades, I think now we have the honor to end the battle by ourself. Follow me around that tree, lets get this last chieftain!" As the T64 moved towards the position of the enemy commander they opened fire. Solts group managed the chieftain to retreat to a nerby gas station as suddenly two of his T64 exploded.
"Yobannoe dno! We lost 2 and 3! Victor did you see what that was?" His group leader and last T64 of his Crew remaining answered: "Something in the nearb Woods maybe ATGM." "Alright. Yuri, load high explosive and aim into the woods." The loud thunder of the high explosive round was the only thing the hear. Some trees fell but no enem team was hit or destroyed.
"Laszlo!" He called in the remaining shilka. "Whats happening down there? Get your ass back into that tank and return fire!" "Not possible sir we are pinned by enemy tanks fire! I think still the tanks that came out of the field."

Turn 4

T64 pushing forward to avoid swingfire missiles
Swingfire team falls back, brits kept their heads down

"Victor, move towards that treeline. If there are ATGM´s maybe we under minimum range. Shoot at everything ou see, we got no further backup. We are alone now." The two T64s engaged the enem commander, destroying the last Chieftain tank. "At least one small victory." Saslo grumbled. "Nice shot Victor but still nothing in this damned trees!" The enem now moved more to avoid being shot Solt realised then to engage. "The need range for their ATGMs and got nothing to knock out our tanks. Laszlo get back in that tank!" "Were are these bastards?"

Turn 5

Last turn, soviets left the table after they lost the last shilka

"Mayor the brits closing in we...." The radio turns silent. "Damned, Victor we lost the last Shilka!" "Didn´t that happened several minutes ago already?" "Shut up and keep firing on those scout positions!" the T64 dont manage to take out enem teams while they still sneak around the terrain. The remaining british swingfire tank hunter suddenly appeared out of the small woods. "Victor! incoming!" But the ATGM already destroyed the tank. "No no no, get us out of here! Now!" Solts tank fulfilled a smooth ride. Back the way the came and managed to retreat to soviet territor. "We fight on another day comrades!"

Conclusion

Well my 3rd game over. I leard a lot during that small mission. We used spearhed for the first time which really had a big impact on the mission. I still hate those sneak little british tanks, but overall its was great fun.
We tested the TY quick missions for the first time and played mission 1: anihilation (well a bit to much 40k for my taste). The overall missions are great but on this particular one we maybe should played on a bigger table. Even for 30pts.

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