We fought a standard mission out of the rulebook last night; a really fun game with plenty of cups of tea and chocolate biscuits.
It was the Dust Up scenario, which the British managed to win quickly and decisively on Turn Three by dashing forwards into a woodline and siezing an objective. We played on for the full six turns for honour's sake.
I tried a new tactic today - deploying all my support units on the table to defend my quarter, waiting for all the manoeuvre elements to smash onto the board and grab the objectives. On the other hand, my British opponent took advantage of how long it took to get my units together, and smashed forwards to snatch a win before I could take out his units. The British artillery was crucial, quickly suppressing my mortars and preventing them from ranging in on the tightly-packed units in the town. Well done Mike!
In hindsight I should have read the rules more closely; I didn't realise that merely holding an objective at the start of the turn was enough. I thought you needed to hold it on Turn Six. But that's no excuse when I'm sent to Siberia.
A cool report,
I like the colors to show what and where thungs happened.
Regards Frank.
Thank you all for your kind feedback, it’s much appreciated. Although this is the last game we’ll play for the campaign, we’re hoping to be more prepared for Stripes and start throwing in batreps earlier on… hopefully a few more wins, too! I’m also going to work on making the graphics even slicker for when that campaign begins.
(Belfast – those mortars are 120mm wz. 43s, which use the rules for the US 4.2″ mortar as a template. It’s part of my ‘house rule’ Polish army list).
Excellent report. I just don’t understand what you mean with “mortars” 🙂 .
Nice job
Great report, with really neat photography and diagramming! A pity about the outcome, but you’ve written something of a model report for us to emulate…
Spectacular battle report! Loved everything but the outcome. Amazing graphic work!
Excellent looking report!
Nice battle. Great table and report.
Good report. And yes, my opponents and even I need to read the mission rules more closely sometimes. But you, my friend, to Gulag!