× ATTENTION! New campaign Firestorm: Stripes has launched! Sign up @ firestormstripes.warconsole.com

Firestorm: Red Thunder

The Team Yankee Global Campaign

Second Battle of Leipzig (No French involved)

View Linked Report - CLICK HERE 100 POINTS
Warsaw Pact
Col. Yuri Edgardropoff
VS West German
RampagingGamera
Defense of the town

Second Leipzig

From: Col. Yuri Edgardropoff
To: Gen. Letnev
Subj: Enemy contact report

At approximately 0640 hours this morning, I received a contact report from my scout platoon commander. At first thought to be American tanks, the enemy were discovered to be a West German recon force with mechanized infantry support. Their attack began with a flight of 4 Tornadoes dropping bomblets on the area where the scouts (BMP-2) and a portion of my 2nd Company (T-72) were located. The enemy lost 2 planes but managed to knock out some of the scouts and Leopard 1s finished them off, as well as the BMP-1 with the artillery observer. The scouts' report stated that a large Gepard platoon had been sighted, with infantry anti-air support, as well as a small Roland platoon. Ranging rockets revealed that a LARS battery was also in the area.

Scout platoon BMPs on fire

Enemy infantry movement towards the town we had been resting at presented a threat that I dealt with by ordering the howitzer battery (3 2S3) to fire on them while in the open. A brief redeployment of the tank company added more firepower to the defense and began to dispatch the enemy recon platoon (2 Lüchs). I also called to the rest of the battalion to make their way to my position at full speed. Other West German Leopard 1 platoons and mechanized infantry began to arrive in the area, forcing me to contract the defensive perimeter before attempting to cut off their advance.

Enemy reserves arrive to push upon the town

The main enemy push came against our anti-tank platoon (3 Spandrel) on my left. Poor positioning mean that only one of the Spandrels had a shot at the enemy, knocking off their scout platoon. However, the massive number of armor and infantry units approaching my left caused me to shift the defense in that direction, holding the enemy off long enough to receive support from 1st Company (T-72), which arrived on my right. Realizing that the new arrivals could not get to the town in time, I sent them to a field flanking the enemy's left and cutting off their LARS support.
Our aviation platoon arrived in time to attack the enemy's attack on the left but suffered heavy losses before knocking out a single Leopard 1. 2nd Company commander and tanks from 1st Company destroyed the enemy armor of our right, preparing the way for our flanking move. Enemy infantry (2 teams) reached the main town building and forced me to contest the objective while blasting away at the building; we could not hit those teams! Shortly after that, the enemy jets returned and dropped bomblets that knocked out my tank as well as 2nd Company.

Tornadoes are dangerous!

With my left collapsing, 1st Company moved against the enemy flank, seriously hurting the West German infantry protecting it. While the enemy moved to consolidate their defense of the road leading to the town, our tanks moved against the fields, deeper in their flank. Realizing that the enemy may have forgotten about that important position, I ordered complete radio silence as the Germans made their consolidation moves. We waited for their highly choreographed maneuvers to be completed before making our presence in their flank known at which time the Germans ended the attack. (My opponent forgot about the second objective as he focused on the one he was about to capture).

T-72s take the objective unopposed

Army Lists Used In This Battle

Register or Login to see the Army Lists

Battle Report Average Rating



Log in to rate this battle.

Recommend Commander For Commendation

5 People Recommended Col. Yuri Edgardropoff for commendation

Share this battle with friends

Warsaw Pact
Col. Yuri Edgardropoff
Wins

9 Comments

  • Lochmoigh says:

    Great Job Comrade?

  • RampagingGamera says:

    There is no need to announce you’re taking an objective. I made the mistake of failing to move transports several times during this game. I prefer a large number of moving platoons and need I to learn to ensure all tactical moves are complete. It was a fun game with a lot of movement and very little stationary gun line.

  • Col. Yuri Edgardropoff says:

    I am torn about this issue of not telling my opponent that he has left an objective undefended. On the one hand, he was about to win the game by taking one of his objectives, his focus obviously on that effort. On the other, he did have the remains of a unit of Gepards close enough to terrain-dash them over to contest the objective, after crossing checks. I made the move to the objective over two turns-worth of time, leaving him enough time to consider the threat, but I did not announce my intent to take the objective. I did attack the large LARS battery beyond that objective but, again, I never told him what I was up to. Finally, at the end of his last Movement Phase, I asked him if he was done moving everything, he said “yes.” To which I replied “are you sure?” He looked around for a few seconds and again said “yes.” Here is my moral issue, should I have pointed at the objective and said “I’m about to win the game if you don’t contest this objective!”?

  • bayankhan says:

    Always correct gross errors, guys. Napoleon said never interrupt an enemy making a mistake, but he didn’t sit down and have a beer with Wellington after Waterloo, either. In a tournament, different deal.

  • AlohaRover says:

    Never correct your opponents mistakes.

  • M. Nisbet says:

    Fair play you don’t need to remind your opponent about an objective, but these are casual games.

  • Storm Caller says:

    The hits just keep coming!

  • fingolfen says:

    Nice report! Thanks for taking the time to add photos – nice looking table and models!